parents: EFT-like
In recent years, the EFT-like genre has become quite popular, with many new games trying to copy its success.
However, most analyses of this genre feel shallow. They often focus only on one aspect: the thrill of High-Stakes Gear.
But this is only a small part of the story. An extraction shooter is a model of A x B:
- A is the Emergent Gameplay that comes from having Multiple Paths Race.
- B is the High-Stakes Gear.
The Synergy between A and B is what makes the game’s choices so interesting. The risk of losing your gear makes every decision more meaningful, and the freedom to choose your own goal creates a unique emotional journey in every match.
I used a 10-question method to break down this idea in more detail here: What Makes EFT-like Fun - A 10-Question Breakdown